Tales of Tannin

The Four Captains: In days of strife and war between the Elven Empire and the city of Greenkeep, there were four sons who each came from the line of the Greenkeep elders. These four sons grew up together and were given the best tutors, instructors, and possible life any citizen of Greenkeep could have. When the drums of war called once again for all able-bodied young men to sail to Metis, the Four Captains answered the call. Each one led a platoon of their own into battle with numerous casualties being seen on both sides. The humans of Greenkeep were at a loss however, when Elven assassins snuck into the human camp and kidnapped the captains and slaughtered most of the Greenkeep soldiers. The remaining human forces were placed under the command of an officer and held their ground until the orders came from Greenkeep to retreat.

A few months after the war, a messenger came from Metis with a gift for the Elder Council. The messenger presented the council a necklace with four, mummified human fingers on it. The elders took this as a slight and killed the messenger, sending both nations into an everlasting state of war. The elders tested the necklace, and discovered its potential by complete accident. The elders agreed to keep it hidden in their archives and never wield it, but a thief who was renowned for incredible heists saw this necklace, and the city of Greenkeep itself, as a challenge. The thief stole the necklace and used its power to assist him in his heists. Witnesses say he only would utter basic instructions to his “team” how would then cause distractions, vandalism, or watch over him while he would pick locks.

The necklace is said to have been traded, as the thief had grown to reliant on the necklace’s powers and was bored overall of it. It’s power is drawn by strange markings on the fingers, and should the markings ever get removed, it is believed the powers of the necklace will be unleashed and become uncontrollable.

Tales of Tannin

Tannin and the Purge Wadewolf Wadewolf